Campaigner Build Fixes
This rather plain file will serve to announce fixes/changes to
Campaigner, listed by version.
1.0.4.4
- A bug that prevented a player from assigning assets to battles has been
resolved
- The html file that is generated for battles (and found in the battles
folder) no longer uses local paths and can be shared easily by zipping it
with the img folder
- The combat resolution screen no longer shows by default when opening a
saved game in which there are unresolved battles
1.0.4.0, 1.0.4.2
- Fixed an error when selecting chits from the moderator account
- Replay now stops after it runs through the turn once
- "Regrouping" penalty removed from losing Battlegroup, it left the losing
force in a wholly awful position
- Fixed an error when selecting chits from the menu when they are close
together
- Removed "dig-in" orders
- Chit sizes are obeyed in replay
- Titlebar now displaying properly after logging in (it updates like it
should)
- "Log" columns show the proper names
- Deployment Zones no longer showing up when they have no point value
remaining
- Left panel widened slightly to allow the scrollbars to show properly
- Moderator can reposition chits (via toolbar menu on map)
- Error message sometime showed up when creating combat in some situations
- Removed "dig-in" orders from waypoint selection
- Disbanded Battlegroups can be hidden using the toolbar toggle
- A game saved with combat resolution will properly show the resolution
screen after reloading
- Using Manager to change PV of a unit (under a Battlegroup) no longer
shows a message, and displays properly
- Rules of dead chits are no longer available to assign to combats
- Dead units no longer show up in combat summary
- Added 'images' folder with sample installation and unit images